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Hey everyone, I believe I have solved the joystick woes with Windows 8 and Windows 8.1. I have done 2 days of stress testing FSX and P3D with multiple installs of the program and OS, and I haven't had a disconnect yet. Before I go further - I want to give my thanks to certain individuals who have helped me and inspired me to solve this joystick annoyance. Unlike Windows 8, it seems (as your first post suggests) that Windows 8.1 grays out the power saving options on the USB devices when you disable the master option in the global system power management policy. Perhaps I will try to re-enable the master option, forcibly deselect the options from the individual USB devices, then go back and turn off the master. I have not yet rebooted either since making these changes. Perhaps the drivers are caching their power management setup internally.

A good reboot should rule out that possibility. FYI.no drop outs flying stock aircraft as of yet, but the PMDG 777 with high-density scenery (read: low frame rate) seem to exacerbate the problem for me. When the frames are high ( 20fps) the probability of a drop out seems to fall off dramatically.

Idling on the runway in the T7 at a busy airport with photoscenery seems to bring out the worst of it. UPDATE: Sadly, I must report - even with the individual USB devices disabled and a reboot - that within a few minutes of loading up the sim, my controllers all vanished. Will try removing FSUIPC entirely next. UPDATE #2: No FSUIPC.

All power management on USB devices and hubs completely disabled. I can elicit control death in less than 5 minutes. I'd almost be willing to say that the absence of FSUIPC actually exacerbates the condition. UPDATE: Sadly, I must report - even with the individual USB devices disabled and a reboot - that within a few minutes of loading up the sim, my controllers all vanished. Will try removing FSUIPC entirely next.

UPDATE #2: No FSUIPC. All power management on USB devices and hubs completely disabled. I can elicit control death in less than 5 minutes. I'd almost be willing to say that the absence of FSUIPC actually exacerbates the condition. Don't feel bad. The power settings suggestion in this thread was previously proposed both here and on other flight sim websites.

It worked for some people, but not others. FSXAssist, Linda and FSUIPC4 tend to overcome the problem, because they continue to poll the joystick, preventing FSX or P3D from losing control of the device. If none of those apps work for you, then you'll just have to wait for MS to admit that there is a bug in Win 8. But despite overwhelming criticism, they haven't put back a viable start button, so I wouldn't expect them to care about the flight sim users. I have to say that I have tried every other suggested solution in the topics on this matter and none of them worked, except the FSIUPC fix.

There is a good reason why the other massive topic has the best post highlighted at the top. I have resisited buying a key for this for years but was finally convinced when I found that the Majestic Software Dash 8 Q400 also didn't suffer from controller disconnects because, like FSUIPC, it doesn't use FSX to run its controllers. With the greatest thanks to Mr. Dowson and himynameistrev, this is the only fix that actually does work for me, not even FsAssist but the author is welcome to the $12.95. If you have found a fix that works for you, good.

Regards, Nick. I think the reason that the FSUIPC4 fix works better than the other approaches is because the joystick is totally disabled in FSX/P3D.

Back when I switched to Windows 8, I also tried Don't Lose Your Joystick and Linda (both of which also take complete control of the joystick from the sim) and they seemed to work for me too. I don't use FSXAssist much, since I mostly fly P3D and XP10 these days, so I have to rely on what other people say about it.

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Basically it's a bug in Windows 8 and if MS was ever going to fix it, it would have been fixed already. After spending a bit of time poking around in the internals of DirectInput and FSX, I've come to the conclusion that FSX is interfacing with DirectInput (a legacy API from the days of Windows XP) in a manner which allows it to 'surrender' the input devices when the window is minimized, loses focus, or the OS demotes FSX to a 'background process'. In the course of this spelunking expedition, I've managed to write a little joystick/controller applet which does NOT lose DirectInput devices, even when FSX does.

FSUIPC also uses DirectInput and it manages to not lose them either (making it the excellent alternative it is).This makes me believe that the problem may, in fact, be FSX itself - that Windows 8 elicits conditions (USB power management is clearly not it) earlier versions of Windows did not: conditions FSX was not written to adapt to (probably because it never surfaced during testing). P3D probably inherited the defect. The only thing holding me back from using FSUIPC exclusively was the inability to map the POV HAT successfully. The refresh rate was just too low to provide a smooth pan (compared to when the POV HAT is mapped directly through FS). I managed to get around this problem using my own module to provide smooth panning support.

Everything else, I delegate to FSUIPC. I seem to be off to the races - FS is free to do whatever the hell it wants (or doesn't want) with its controllers And I get to keep my $12.95.

I bought a speedlink gamepad some years ago and i've never actually used it. So i thought i'd use it now for pc gaming. However, i have installed the driver from the website(latest) and the ones that were in the CD that came with the gamepad. My pc recognizes the gamepad as 'Unknown Device' and no matter how many times i install, uninstall and reinstall the drivers it just stays there as 'Unknown Device' with some drivers installed,even when i have just uninstalled them! When i got my pc, like 3 months ago i did play a game with the gamepad but now this happens.

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I got the Speedlink Strike2 SL-6535 gamepad, this one right here I even tried to install the drivers with a different compatability(Win 2000/Me, XP Service pack 3) but no luck. I have windows 7, 64-bit, btw. I bought a speedlink gamepad some years ago and i've never actually used it.

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So i thought i'd use it now for pc gaming. However, i have installed the driver from the website(latest) and the ones that were in the CD that came with the gamepad.

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My pc recognizes the gamepad as 'Unknown Device' and no matter how many times i install, uninstall and reinstall the drivers it just stays there as 'Unknown Device' with some drivers installed,even when i have just uninstalled them! When i got my pc, like 3 months ago i did play a game with the gamepad but now this happens. I got the Speedlink Strike2 SL-6535 gamepad, this one right here I even tried to install the drivers with a different compatability(Win 2000/Me, XP Service pack 3) but no luck. I have windows 7, 64-bit, btw.